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AI Insights · Timothy · October 2021

Top 5 Basketball Games in Ireland Q3 2021: Performance Insights

Discover the performance trends of the top 5 basketball games in Ireland for Q3 2021, including downloads, revenue, and active users.

Top 5 Basketball Games in Ireland Q3 2021: Performance Insights

The third quarter of 2021 provided an interesting landscape for the top basketball games in Ireland. Here’s a detailed look at how these games performed in terms of downloads, revenue, and active users, with data sourced from Sensor Tower.

NBA SuperCard Basketball Game from 2K had a dynamic quarter. Weekly revenue peaked at around $757 in mid-July and saw fluctuations, ending the quarter at $50. Downloads started at 37 in late June, reached a high of 68 in early August, and then declined to 15 by the end of September. Active users began at 58 and saw a gradual increase, peaking at 121 in early August before settling at 54 by the end of the quarter.

NBA 2K Mobile Basketball Game, also from 2K, showed strong performance. Revenue saw a significant peak of $470 in late July and remained relatively high, ending at $205. Downloads were robust, starting at 234 and peaking at 536 in late July, with a final count of 479. Active users consistently increased, starting at 789 and reaching 1058 by the end of September.

NBA LIVE Mobile Basketball by Electronic Arts experienced steady trends. Revenue peaked at $415 in late July before stabilizing around $117 by the end of the quarter. Downloads began at 281, peaked at 404 in late July, and ended at 224. Active users showed a strong presence, starting at 4146 and peaking at 5002 in early August before slightly declining to 3560.

Basketball Arena - Sports Game from MASOMO LIMITED had notable engagement. Revenue saw consistent figures, peaking at $190 in early August and ending at $99. Downloads were impressive, starting at 682 and peaking at 1317 in mid-August, closing the quarter at 856. Active users started at 2263 and saw a peak of 3486 in mid-August, ending at 2515.

Finally, Basketball Stars™: Multiplayer by Miniclip.com showed steady performance. Revenue peaked at $157 in mid-September, with a final figure of $79. Downloads began at 325, peaked at 734 in early August, and ended at 431. Active users showed a consistent increase, starting at 1559 and peaking at 2359 in mid-August, ending at 1805.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021